Robert (
childsized) wrote2018-04-02 07:46 pm
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Genessia IC Knowledge Post
As a reference, Robert went to the Schnee Company on March 31st and gathered the following information:
"Yes, we do know who brought you here. It was a series of five spirits who correspond with the five cities. It's unclear what each of the five spirits' roles are, but we do know some of them: Everglade's spirit appears to deal with supporting and running the barriers, which is why it is important that Everglade's "horror" theme remains in tact despite protests. Fear apparently fuels the barrier. Fayren's spirit appears to have something to do with the sacrifice and by extension the memory system. Genessia City, Attleton, and Nova City's spirits are still relatively unknown."
"Genessia Scientific Research Foundation tests have shown that the people who come here show remarkable physical similarities to the 0-10 age group regardless of the individual's actual age during forensic techniques that are used to indicate age. Result has been repeated through multiple testings."
"The Genessia Scientific Research Foundation discovered information from testing fragments of the barrier from one of the breaches and the Bay's waters, discovering that they are organic material often found present in many lifeforms- those in the barrier being similar to neurotransmitters found in the limbic system of the brain and the Bay having high amounts of muscle-activating chemicals such as acetylcholine. The Bay Water results have been repeated, but due to lack of materials the Barrier results have not been."
"From information gathering via Scribes and Scripts in Fayren: "Genessia is a city was created as a way to save sentient life, human and beyond, and foster souls that truly capture what it means to be alive. Though it is not the only city of its type, it is by far the most successful. By being here and continuing to develop, you're helping to save and repopulate the world." Source unknown."
"Around each of the cities is a barrier which functions to protect Genessia and its cities from bad spirits which exist outside of the barrier walls. The barriers extend into the sky and surround every city. Those who have touched the barrier have stated that they experienced an extreme surge of uncontrollable emotions and consequently passed out. The barriers are not impenetrable but the only times that they have broken have resulted in massive casualties. It is not recommended that you try to break through the barrier as even gods have tried in Genessia and it's unclear how the breaches of the past have occurred outside of reports of someone working with the bad spirits. If you have any information or sightings about this individual, please bring it to your City Guardian as soon as possible as there is very little information available."
"The bad spirits outside of the barrier are spirits without emotion. They seem to thrive on sucking the emotion out of living beings and feeding on it. If you are caught by one of these spirits, they will suck the emotion out of you and leave you feeling empty of anything but a need to feel. There are two known ways to cure this ailment and they aren't easy: 1. Force the affected into the waters of the Bay along with someone who is unaffected and it will split the difference; 2. Those who are affected can sometimes be reached by someone with a deep emotional bond of love with them. It doesn't matter what kind of love, as long as it is strong enough. We are not certain why some instances do not seem to work, but those instances that didn't seem to have involved people who have not been in Genessia for long; 3. Those who die will be returned normally. If one of these three things does not occur, the individual seems to stay as they are."
"Bad spirits can be fought off, but will regenerate within moments if they are not taken care of using some form of spiritual magic. Sealing and exorcising techniques from Everglade seem to be the most effective and captured spirits, if carefully handled, can be bound to weapons that are also effective against these spirits. City Guardians have access to such weapons using a dispersal system provided by Nova City Guardian Schnee, and the weapons themselves were carefully conscripted by Genessia City Guardian Haller. Weapons will be distributed in case of emergency only, supplies are limited."
The fact that there's a Weird Gate in Genessia City, and the location of it.
That there's a beach in Fayren.
The Cool Tourist Things in Everglade.
He also probably asked to make sure he knows exactly how to use the device.
"Yes, we do know who brought you here. It was a series of five spirits who correspond with the five cities. It's unclear what each of the five spirits' roles are, but we do know some of them: Everglade's spirit appears to deal with supporting and running the barriers, which is why it is important that Everglade's "horror" theme remains in tact despite protests. Fear apparently fuels the barrier. Fayren's spirit appears to have something to do with the sacrifice and by extension the memory system. Genessia City, Attleton, and Nova City's spirits are still relatively unknown."
"Genessia Scientific Research Foundation tests have shown that the people who come here show remarkable physical similarities to the 0-10 age group regardless of the individual's actual age during forensic techniques that are used to indicate age. Result has been repeated through multiple testings."
"The Genessia Scientific Research Foundation discovered information from testing fragments of the barrier from one of the breaches and the Bay's waters, discovering that they are organic material often found present in many lifeforms- those in the barrier being similar to neurotransmitters found in the limbic system of the brain and the Bay having high amounts of muscle-activating chemicals such as acetylcholine. The Bay Water results have been repeated, but due to lack of materials the Barrier results have not been."
"From information gathering via Scribes and Scripts in Fayren: "Genessia is a city was created as a way to save sentient life, human and beyond, and foster souls that truly capture what it means to be alive. Though it is not the only city of its type, it is by far the most successful. By being here and continuing to develop, you're helping to save and repopulate the world." Source unknown."
"Around each of the cities is a barrier which functions to protect Genessia and its cities from bad spirits which exist outside of the barrier walls. The barriers extend into the sky and surround every city. Those who have touched the barrier have stated that they experienced an extreme surge of uncontrollable emotions and consequently passed out. The barriers are not impenetrable but the only times that they have broken have resulted in massive casualties. It is not recommended that you try to break through the barrier as even gods have tried in Genessia and it's unclear how the breaches of the past have occurred outside of reports of someone working with the bad spirits. If you have any information or sightings about this individual, please bring it to your City Guardian as soon as possible as there is very little information available."
"The bad spirits outside of the barrier are spirits without emotion. They seem to thrive on sucking the emotion out of living beings and feeding on it. If you are caught by one of these spirits, they will suck the emotion out of you and leave you feeling empty of anything but a need to feel. There are two known ways to cure this ailment and they aren't easy: 1. Force the affected into the waters of the Bay along with someone who is unaffected and it will split the difference; 2. Those who are affected can sometimes be reached by someone with a deep emotional bond of love with them. It doesn't matter what kind of love, as long as it is strong enough. We are not certain why some instances do not seem to work, but those instances that didn't seem to have involved people who have not been in Genessia for long; 3. Those who die will be returned normally. If one of these three things does not occur, the individual seems to stay as they are."
"Bad spirits can be fought off, but will regenerate within moments if they are not taken care of using some form of spiritual magic. Sealing and exorcising techniques from Everglade seem to be the most effective and captured spirits, if carefully handled, can be bound to weapons that are also effective against these spirits. City Guardians have access to such weapons using a dispersal system provided by Nova City Guardian Schnee, and the weapons themselves were carefully conscripted by Genessia City Guardian Haller. Weapons will be distributed in case of emergency only, supplies are limited."
The fact that there's a Weird Gate in Genessia City, and the location of it.
That there's a beach in Fayren.
The Cool Tourist Things in Everglade.
He also probably asked to make sure he knows exactly how to use the device.